Post by Saegusa Kotone on Dec 17, 2013 22:49:49 GMT -5
Add these after "Licht Regen", under my Lichtfluss' techniques for Bildschirmform
- Stinger Snipe: A new form of Heilig Pfeil. First, an extra-large ball of light made of a mix of reiryoku and reishi is spawned. It is then aimed and fired as a beam of light, usually in a curved or snaking trajectory, piercing multiple targets at once. At the end of it's range, or once it hits an obstacle it cannot pass, the reiryoku activates and gathers the reishi around it, effectively re-charging itself. It can then be aimed and re-fired from it's new position, repeating the process. This technique lasts for three turns (one shot per turn if fired to max range), and regular Heilig Pfeil can be fired alongside it. Kotone can control a maximum of three of these "Stingers" at any time.
- Lichtlanze (Lance of Light): An attack created by merging several regular Heilig Pfeil to achieve synergy. Creating several balls of light in a line pointed at the enemy, the trajectories of the beams are connected into a single line. This creates a thick, powerful, beam of light with far greater speed, power and range than the same number of beams shot from different angles at the same point. The greater the number, the more powerful the beam, but this technique suffers from diminishing returns, and any more than ten is impractical.
- Lichtschirmhindernis (Light Screen Barrier): A defensive technique which enlarges and forms a dense film of reishi over the screen, turning it into a shield.
[li][b]Stinger Snipe:[/b] A new form of Heilig Pfeil. First, an extra-large ball of light made of a mix of reiryoku and reishi is spawned. It is then aimed and fired as a beam of light, usually in a curved or snaking trajectory, piercing multiple targets at once. At the end of it's range, or once it hits an obstacle it cannot pass, the reiryoku activates and gathers the reishi around it, effectively re-charging itself. It can then be aimed and re-fired from it's new position, repeating the process. This technique lasts for three turns (one shot per turn if fired to max range), and regular Heilig Pfeil can be fired alongside it. Kotone can control a maximum of three of these "Stingers" at any time.[/li]
[li][b]Lichtlanze (Lance of Light):[/b] An attack created by merging several regular Heilig Pfeil to achieve synergy. Creating several balls of light in a line pointed at the enemy, the trajectories of the beams are connected into a single line. This creates a thick, powerful, beam of light with far greater speed, power and range than the same number of beams shot from different angles at the same point. The greater the number, the more powerful the beam, but this technique suffers from diminishing returns, and any more than ten is impractical.[/li]
[li][b]Lichtschirmhindernis (Light Screen Barrier):[/b] A defensive technique which enlarges and forms a dense film of reishi over the screen, turning it into a shield.[/li]