Post by General Stride on Jun 10, 2014 22:46:07 GMT -5
GREAT SPIRITUAL POWER| Strider's spiritual power glows around him with a blackish color, with a dark red outline. Having consumed a massive amount of hollows, Strider has attained a vast amount of spiritual power. His spiritual power could be more power than that of some captains, and most lower level shiningami or hollows would be frozen in place due to how much Strider releases at a time.
MASTER SWORDSMEN| Strider has always been a man who has favored offensive skills, and as such he favours using his sword in battle. Since the moment Strider become an arrancar, he has been developing his swordsmanship as h feels it is the most useful type of attack he has.
PRACTITIONER HAND-TO-HAND FIGHTER| Hand to hand fighting is a last resort for Strider and doesn't favour it and finds it feeble. Strider could defend himself fairly well and deflect some basic attacks with hand to hand, but nothing too complicated. When it comes to fighting techniques, Strider only knows a few offensive punches.
EXPERT STRENGTH| Due to Strider liking to take the offensive in the midst of battle, Strider likes to put as much power behind his swing to make his blow fast, and effective. Strider has enough strength to put some force into his punches, and in combonation with his masterful sword skills, can deliver a blow powerful enough to dent into the zanpakuto of another person.
PERFECTED AGILITY| Strider believed that the key to not dying in battle, is to not get hit, therefore he has trained himself to react fast to situations and move at extremely fast speeds. Strider is extremely fast, running at speeds that may be hard for lower level souls to keep up with. Strider can use the environment around him to reach unaccessable places in a minimal amount of time. Along with this, Strider has also perfected the art of Sonido. Strider moves so fast with Sonido, he simply just appears. With the help of a special ability, Strider can make up to 5 clones of himself.
PRACTITIONER SPIRITUAL CONTROL| Strider does not have great self control when it comes to his spiritual power. At the very best, Strider can conceal his spiritual power to match that of a gillian level hollow, and thus cannot be very stealthy. When in battle, Strider does not control his spiritual power, which leads to him neeedlessly destroying the areas that surround him, unwillingly.
EXPERT PERCEPTION| Due to the countless battles Strider has been in, he has learned to keep a keen eye out for his opponents. Strider has trained himself to notice the techniques of others he battles with and learns how to counter them by only seeing the technique a few times. Because of Strider's keen eye, he can keep up with some lower level shun pos and sonidos.
CERO| Spainish for Zero. A powerful spiritual light fired by Menos Grande and Arrancar. As Strider mostly prefers to use offensive sword techniques, this is not used often. Strider can fire his Cero with a slightly quickened speed, with a fair destructive force.
GRAN REY CERO| Spainish for Grand King Zero. To perform this potent variation of the Cero, the Arrancar first draws blood from the Cero-generating appendage using their zanpakuto, then charges the Cero while mixing the blood with it. The result is a Cero with a much greater attack power and speed, as well as a change of color unique to the Espada. Strider does not use this technique often as he prefers fighting with a sword.
HIERRO| Spainish for Iron. An Arrancar's outer skin with high spiritual hardness that serves as armor. Strider has a moderately hard Hierro. Strider's Hierro is hard enough to avoid being injured from attacks from unseated members. For seated members, there are possibilites for cuts and scrapes to be delivered to him. Lieutenant and Captain levels would be able to pierce through this and deal blows to Strider.
SONIDO| Spainish for Sound. The Arrancar equivalent to a Shinigami's Shunpo. Strider has perfected this technique and can use it extremely effectively. Strider has perfected this to a point as to where Strider simply just appears, rather than a quick glimmer in between his original spot, and the place he appears. This is the main ability used by Strider to avoid attacks.
GEMELOS SONIDO| Spainish for Twin Sound. By introducing an additional step into the normal SonÃdo movement, Strider can generate a number of clone-like afterimages of himself, with up to five of these clones being sustainable simultaneously. This is a primary offensive tactic used by Strider, and since is perfection of Sonido, he can do this technique fairly easily.
DESCORRER| Spainish for Drawing Back/Opening. A technique used by arrancar to travel between Hueco Mundo and the human world. This is very simple for Strider to perform.
PESQUISA| Spainish for Inquiry. An Arrancar's ability to measure and locate Reiatsu. Strider has a fairly easy time measuring and locating reiatsu. Strider can sense most reiatsu, however he may home some difficulty from those who are experts at concealing their reiatsu.
ZANPAKUOU NAME: Fallecimiento (Demise).
ZANPAKUTOU FORM: Strider's zanpakuto takes on the shape of a regular katana, with a reddish and black coloring to it. The blade itself glows black with a dark red outline as some of his reiatsu is resonating from it.
RELEASE PHRASE: "Show no mercy, Fallecimiento."
RESURRECCION FORM: Upon the release of Strider's zanpakuto, a sudden wave of his reiatsu will be released causing anyone within arms reach of him to be sent flying backwards. When released, Strider gains back the left part of his hollow mask back, and turns into a more hollowish look all the way from his neck, to the end of his arms. Strider gains claws in this form which he uses as his offensive weapon.
Due to the loss of his zanpakuto in his form, Strider is able to give swift but fierce attack withthe long claws at the end of his fingers. The hollowish form which takes place from his neck, down to his arms is an advanced form of Strider's Hierro,which strengthens that in these areas.
ABILITIES:
FURY SLASH| Strider gathers reiatsu in the ends of his claw, and makes a slashing motion, releasing the reiatsu in a forwards slash. The reiatsu travels at an extremely fast pace and upon hitting someone will completely pierce all the way through them. Due to its destructive force, it is a tiring move to use several times in a row.
REVELATION| At will, Strider can make small spikes appear on the outer areas of his arms, which can be used to deal a significant amount of damage if a blow is made. Alternatively, this attack also is qute effective in damaging other weapons such as zanpakuto. With a lowel level shiningami, it could potentially shatter the sword upon contact with the surface. For someone at a captain level, it would take many strikes to damage the zanpakuto.
MASTER SWORDSMEN| Strider has always been a man who has favored offensive skills, and as such he favours using his sword in battle. Since the moment Strider become an arrancar, he has been developing his swordsmanship as h feels it is the most useful type of attack he has.
PRACTITIONER HAND-TO-HAND FIGHTER| Hand to hand fighting is a last resort for Strider and doesn't favour it and finds it feeble. Strider could defend himself fairly well and deflect some basic attacks with hand to hand, but nothing too complicated. When it comes to fighting techniques, Strider only knows a few offensive punches.
EXPERT STRENGTH| Due to Strider liking to take the offensive in the midst of battle, Strider likes to put as much power behind his swing to make his blow fast, and effective. Strider has enough strength to put some force into his punches, and in combonation with his masterful sword skills, can deliver a blow powerful enough to dent into the zanpakuto of another person.
PERFECTED AGILITY| Strider believed that the key to not dying in battle, is to not get hit, therefore he has trained himself to react fast to situations and move at extremely fast speeds. Strider is extremely fast, running at speeds that may be hard for lower level souls to keep up with. Strider can use the environment around him to reach unaccessable places in a minimal amount of time. Along with this, Strider has also perfected the art of Sonido. Strider moves so fast with Sonido, he simply just appears. With the help of a special ability, Strider can make up to 5 clones of himself.
PRACTITIONER SPIRITUAL CONTROL| Strider does not have great self control when it comes to his spiritual power. At the very best, Strider can conceal his spiritual power to match that of a gillian level hollow, and thus cannot be very stealthy. When in battle, Strider does not control his spiritual power, which leads to him neeedlessly destroying the areas that surround him, unwillingly.
EXPERT PERCEPTION| Due to the countless battles Strider has been in, he has learned to keep a keen eye out for his opponents. Strider has trained himself to notice the techniques of others he battles with and learns how to counter them by only seeing the technique a few times. Because of Strider's keen eye, he can keep up with some lower level shun pos and sonidos.
Techniques
BALA| Spainish for Bullet. Bala is a technique that fires hardened spiritual pressure. Less powerful than a Cero, but can be successively fired at 20 times the rate. This technique is used by Strider in situations in which he seeks to distract an individual.
CERO| Spainish for Zero. A powerful spiritual light fired by Menos Grande and Arrancar. As Strider mostly prefers to use offensive sword techniques, this is not used often. Strider can fire his Cero with a slightly quickened speed, with a fair destructive force.
GRAN REY CERO| Spainish for Grand King Zero. To perform this potent variation of the Cero, the Arrancar first draws blood from the Cero-generating appendage using their zanpakuto, then charges the Cero while mixing the blood with it. The result is a Cero with a much greater attack power and speed, as well as a change of color unique to the Espada. Strider does not use this technique often as he prefers fighting with a sword.
HIERRO| Spainish for Iron. An Arrancar's outer skin with high spiritual hardness that serves as armor. Strider has a moderately hard Hierro. Strider's Hierro is hard enough to avoid being injured from attacks from unseated members. For seated members, there are possibilites for cuts and scrapes to be delivered to him. Lieutenant and Captain levels would be able to pierce through this and deal blows to Strider.
SONIDO| Spainish for Sound. The Arrancar equivalent to a Shinigami's Shunpo. Strider has perfected this technique and can use it extremely effectively. Strider has perfected this to a point as to where Strider simply just appears, rather than a quick glimmer in between his original spot, and the place he appears. This is the main ability used by Strider to avoid attacks.
GEMELOS SONIDO| Spainish for Twin Sound. By introducing an additional step into the normal SonÃdo movement, Strider can generate a number of clone-like afterimages of himself, with up to five of these clones being sustainable simultaneously. This is a primary offensive tactic used by Strider, and since is perfection of Sonido, he can do this technique fairly easily.
DESCORRER| Spainish for Drawing Back/Opening. A technique used by arrancar to travel between Hueco Mundo and the human world. This is very simple for Strider to perform.
PESQUISA| Spainish for Inquiry. An Arrancar's ability to measure and locate Reiatsu. Strider has a fairly easy time measuring and locating reiatsu. Strider can sense most reiatsu, however he may home some difficulty from those who are experts at concealing their reiatsu.
Resurrección
ZANPAKUOU NAME: Fallecimiento (Demise).
ZANPAKUTOU FORM: Strider's zanpakuto takes on the shape of a regular katana, with a reddish and black coloring to it. The blade itself glows black with a dark red outline as some of his reiatsu is resonating from it.
RELEASE PHRASE: "Show no mercy, Fallecimiento."
RESURRECCION FORM: Upon the release of Strider's zanpakuto, a sudden wave of his reiatsu will be released causing anyone within arms reach of him to be sent flying backwards. When released, Strider gains back the left part of his hollow mask back, and turns into a more hollowish look all the way from his neck, to the end of his arms. Strider gains claws in this form which he uses as his offensive weapon.
Due to the loss of his zanpakuto in his form, Strider is able to give swift but fierce attack withthe long claws at the end of his fingers. The hollowish form which takes place from his neck, down to his arms is an advanced form of Strider's Hierro,which strengthens that in these areas.
ABILITIES:
FURY SLASH| Strider gathers reiatsu in the ends of his claw, and makes a slashing motion, releasing the reiatsu in a forwards slash. The reiatsu travels at an extremely fast pace and upon hitting someone will completely pierce all the way through them. Due to its destructive force, it is a tiring move to use several times in a row.
REVELATION| At will, Strider can make small spikes appear on the outer areas of his arms, which can be used to deal a significant amount of damage if a blow is made. Alternatively, this attack also is qute effective in damaging other weapons such as zanpakuto. With a lowel level shiningami, it could potentially shatter the sword upon contact with the surface. For someone at a captain level, it would take many strikes to damage the zanpakuto.