Post by VAAEN VORENZ on Jan 3, 2014 17:47:50 GMT -5
The Quinta Espada’s lands are arguably the most dangerous and volatile landscape of all of El Renacimiento. Under the name of Conforto Del Cataclisma; or Cataclysm’s Solace, the fifth’s lands are located in the farthest region of Los Noches, and truly encapsulate wrath. The region is endlessly plagued with destruction and war with a hell-like mountainous terrain. The skies are cemented with demonic clouds: incessantly thundering and raining large bolts of fire and magma. As of yet, the only creatures capable of surviving the constant rain of ruin are the thousands of flying hollows plaguing the sky. Each and every one of these sentient monsters functions as Vaaen Vorenz’s trimmers, plucking and feeding off of any unwanted beings that venture into the area. However, he holds virtually no control over them aside from fear, and allows them to torment the higher levels of the region as they please. Beings with greater spiritual presence are ignored by these beasts, leaving everything below that line as fair prey.
The only safe way to travel into Cataclysm’s Solace is to trek the half a mile long curved bridge; as the constant meteor showers avoid the construct, as well as protecting those incapable of flying from the magma below. Within the boiling hot region, and outside of the Espada’s kingdom, are various platforms that act as meeting areas, lower fraccion settlements, public torture and interrogation plateaus, simple battlefields and graveyards, and the suchlike. Withal that, lies a gigantic mountain flooded with thousands of non-aerial hollow and arrancar that participate in an unending war. However, the most prominent feature of the Quinta’s lands, are undeniably his kingdom.
Appearing as a colossal molten fortress with tall and narrow entrance from the exterior, the initial level fits the description of hell. Murky, long walkways with lava flooding the ground. Those who are not overcome by the heat are allowed access to an entire kingdom with a culturally rich medieval design. Outside lies cataclysm, and inside, rests solace for those capable of completing the trek and entering the lower level. Much to the antithesis of the warzone region it remains in, the country itself is nothing but peace and harmony incarnate. The interior consists of various massive courtyards, beautifully simple dining areas and kitchens, training fields, a multitude of exquisite bedrooms, an interrogation and torture chamber, prisons, the Quinta’s own thone room, and even artificial day and night times--anything you'd find within a medieval castle. Unlike many of the other Espada, his kingdom is almost never silent, and flooded with the strongest of arrancar and slave hollows living as they please, so long as they do not become an annoyance to Vaaen. It is here, in peace, where the juggernaut harnesses his rage.
Only the strongest of spiritual beings are allowed access, and any are cordially invited to journey and challenge the Quinta Espada. None so far have found success.